We’re reading “Ada Lovelace and the Thinking Machine” by Laurie Wallmark and “Rosie Revere, Engineer” by Andrea Beaty this week!
Friday, July 31, 1 – 2 PM
This week, bring your kids to storytime to learn about Ada Lovelace, one of the very first ‘computer scientists’, and her passion for inventions and creativity. We will also read “Rosie Revere, Engineer” which shares the importance of perseverance and never giving up when trying new things.
There will be activities ideal for children ages 6 to 10 following the reading and afterwards, families are invited to explore the museum and its hundreds of artifacts, many of which are rooted in Ada Lovelace’s contributions to computer science! The museum is open from 12 PM to 5 PM on Friday, and 10 AM – 5 PM on Saturday.
When arriving in time for Tech Tales on Friday, one child is free with each adult admission! The museum has large open space and has safety measures in place for COVID-19.

Want to try your hand on an IBM punchcard machine? Punched cards were widely used through much of the 20th century in the data processing industry, where specialized and increasingly complex unit record machines, organized into semiautomatic data processing systems, used punched cards for data input, output, and storage. Critical record keeping was done on punchcards across many industries and dropping a stack of cards was a disaster. Come learn more about how this machine was used and punch your own souvenir card to take home during the demo on Saturday from 2-4PM!
Museum is open Friday 12-5PM and Saturday 10AM-5PM.
Want to try your hand on an IBM punchcard machine? Punched cards were widely used through much of the 20th century in the data processing industry, where specialized and increasingly complex unit record machines, organized into semiautomatic data processing systems, used punched cards for data input, output, and storage. Critical record keeping was done on punchcards across many industries and dropping a stack of cards was a disaster. Come learn more about how this machine was used and punch your own souvenir card to take home during the demo on Saturday from 2-4PM!
Museum is open Friday 12-5PM and Saturday 10AM-5PM.
Want to try your hand on an IBM punchcard machine? Punched cards were widely used through much of the 20th century in the data processing industry, where specialized and increasingly complex unit record machines, organized into semiautomatic data processing systems, used punched cards for data input, output, and storage. Critical record keeping was done on punchcards across many industries and dropping a stack of cards was a disaster. Come learn more about how this machine was used and punch your own souvenir card to take home during the demo on Saturday from 2-4PM!
Museum is open Friday 12-5PM and Saturday 10AM-5PM.
Want to try your hand on an IBM punchcard machine? Punched cards were widely used through much of the 20th century in the data processing industry, where specialized and increasingly complex unit record machines, organized into semiautomatic data processing systems, used punched cards for data input, output, and storage. Critical record keeping was done on punchcards across many industries and dropping a stack of cards was a disaster. Come learn more about how this machine was used and punch your own souvenir card to take home during the demo on Saturday from 2-4PM!
Museum is open Friday 12-5PM and Saturday 10AM-5PM.
Want to try your hand on an IBM punchcard machine? Punched cards were widely used through much of the 20th century in the data processing industry, where specialized and increasingly complex unit record machines, organized into semiautomatic data processing systems, used punched cards for data input, output, and storage. Critical record keeping was done on punchcards across many industries and dropping a stack of cards was a disaster. Come learn more about how this machine was used and punch your own souvenir card to take home during the demo on Saturday from 2-4PM!
Museum is open Friday 12-5PM and Saturday 10AM-5PM.
Want to try your hand on an IBM punchcard machine? Punched cards were widely used through much of the 20th century in the data processing industry, where specialized and increasingly complex unit record machines, organized into semiautomatic data processing systems, used punched cards for data input, output, and storage. Critical record keeping was done on punchcards across many industries and dropping a stack of cards was a disaster. Come learn more about how this machine was used and punch your own souvenir card to take home during the demo on Saturday from 2-4PM!
Museum is open Friday 12-5PM and Saturday 10AM-5PM.
Want to try your hand on an IBM punchcard machine? Punched cards were widely used through much of the 20th century in the data processing industry, where specialized and increasingly complex unit record machines, organized into semiautomatic data processing systems, used punched cards for data input, output, and storage. Critical record keeping was done on punchcards across many industries and dropping a stack of cards was a disaster. Come learn more about how this machine was used and punch your own souvenir card to take home during the demo from 2-4PM!
Want to try your hand on an IBM punchcard machine? Punched cards were widely used through much of the 20th century in the data processing industry, where specialized and increasingly complex unit record machines, organized into semiautomatic data processing systems, used punched cards for data input, output, and storage. Critical record keeping was done on punchcards across many industries and dropping a stack of cards was a disaster. Come learn more about how this machine was used and punch your own souvenir card to take home during the demo from 2-4PM!
Want to try your hand on an IBM punchcard machine? Punched cards were widely used through much of the 20th century in the data processing industry, where specialized and increasingly complex unit record machines, organized into semiautomatic data processing systems, used punched cards for data input, output, and storage. Critical record keeping was done on punchcards across many industries and dropping a stack of cards was a disaster. Come learn more about how this machine was used and punch your own souvenir card to take home during the demo on Saturday from 2-4PM!
Museum is open Friday 12-5PM and Saturday 10AM-5PM.

Our week long day camp hosted at our museum in Roswell is designed to ignite and enhance your young scientist’s (or student’s) interest in all things STEAM! Each day will focus on a different element of STEAM:
- Monday: Science
- Tuesday: Technology
- Wednesday: Engineering
- Thursday: Arts
- Friday: Mathematics
Our campers will participate in enriching experiments, labs, projects, and activities designed to elevate their understanding of the elements of STEAM, expose them to careers in STEAM, and spark their interest in STEAM related subjects! Your camper will leave this week’s experience excited about STEAM and ready to go back to school and apply all their learning!
Campers should bring their own device for activities scheduled throughout the week. If help is needed to rent a device, CMoA will work with the camper’s family.
Masks are required and social distancing protocols will be observed.
Campers will need to bring lunch and water each day.

Join CMoA on Sunday, March 13th at Chattahoochee Nature Center as we participate in their Flying Into the Future Family Day. We will have Aibo with us and be set up to test your youngsters engineering skills with the gumdrop structure challenge.

June 17, 2022
Hedy Lemarr’s Double Life
Guest Reader: Jan Slimming, Author of Code Breaker Girls
Join us as we kick off our summer program with the reading of Hedy Lemarr’s Double Life. Learn about the double life of esteemed Hollywood actress and brilliant inventor Hedy Lemarr. This fascinating story discloses the life of the movie star that had a passion for science and engineering. In 1941 she developed frequency-hopping technology that became a precursor to secure wi-fi, GPS and Bluetooth. After the story, children will create their own paper and string telephones and “communicate” with each other.

June 24, 2022
ABCs of Space
Guest Reader: Staff Member from Visit Roswell
Children will learn about dark matter, fusion, stars and more space terms during the reading of ABCs of Space. This story is a colorful and educational introduction to space for the young astronomer or aspiring astronaut. After the story, children will create their own personalized rocket.
Who likes ‘bytes’, brews, and some Apollo history? We do!! CMoA is thrilled to bring back the successful Bytes & Brews series for a second year. Join us Friday, June 24th when CMoA will unveil an Apollo Guidance Computer (AGC) and the numeric display and keyboard called the DSKY that astronauts used to communicate with the AGC.
Bytes, as in bites, of light appetizers, and adult beverages will be available for purchase.
This event is for guests 21+
Purchase tickets for this fun evening.
If you are a CMoA member, please enter your discount or promo code for the event, If you don’t have that code, please contact us at info@computermuseumofamerica.org.

July 1, 2022
Doll-E 1.0 and T-Bone the Drone
Guest Reader: Shonda McClsoky, Author of Doll-E 1.0 and T-Bone the Drone
Author and illustrator of Doll-E 1.0 and T-Bone the Drone Shonda McClosky will read her books and lead the activity this week. Problem-solving and technology go hand-in-hand as these protagonists save the day. This is Shanda’s second year reading at Tech Tales. She will teach youngsters how to draw her characters and then fly a drone. Participants will also fly mini indoor drones.

July 8, 2022
Computer Decoders
This week we are learning about ‘Hidden Figure,’ Dorothy Vaughn, who loved all things numbers! Computer Decoders delves into the life of a fascinating woman who was a highly respected mathematician. This story describes how Dorothy had to overcome many challenges with grace and perseverance. After the story, Children will learn how to convert a special date into binary code.

What Do You Do With a Problem?
Today’s book is What Do You Do With a Problem? This story is a heartwarming tale for anyone who has ever dealt with a problem. No one is too young to learn the importance of courage and persistence. Children will put on their engineering hats after the story and solve for how to grab something just out of reach.

One Giant Leap
One Giant Leap is this week’s selection and we’ll be reading near the Lunar Module replica in the Tribute to Apollo exhibit on the moon floor. Children will learn more about the 1969 moon landing by Neil Armstrong and Buzz Aldrin. After the story, participants will create their very own moon rover.

Rosie Revere Engineer
We are wrapping up this summer series reading Rosie Revere Engineer. This story follows a young girl who has aspirations to one day become an engineer. Where some see rubbish, Rosie sees inspiration to create something great. After the story, children will become engineers for the day by building and then testing structures. Just how much weight can their creation bear?